I bought a Guild Wars starter pack yesterday. Not that I'm tired of Wow or annoyed like so many players seem to be because the game isn't what they want it to be, but just because. Well, because it was cheap and I am a naturally curious person who doesn't think the grass is greener on the other side, but would always wonder if it might be if I didn't check it out.
It has sparked off a thought on how much time I spend playing and what do I do in that time. Different people want and enjoy different things and I can understand the frustration for those who play as a break from real life. There is an uncanny sense of verisimilitude when playing. Personally, it's the real life qualities that keeps me interested and entertained. I love the Auction House, even though it's hitting a mini-recession on my server at the moment. I love the level caps and other obstacles thrown it, it makes the game harder and in-game items more difficult to obtain. This means that the rewards are biggest for those who persevere longest. I wouldn't be happy if a level 1 could be a master leatherworker and make the same profit my level 70 make with crafting higher level gear. I wouldn't be happy if a level 1 could transmute primals either. I wouldn't be happy if a level 1 could craft 20-slot bags. And although I have a strong dislike for roaming elites, drinking mages and munching rogues, it adds to the gaming experience rather than subtract. It makes it harder and less fair and therefore the rewards are bigger and more enjoyable.
If I played more, I guess I would complain more. If I had been playing for longer than a few months, I guess I would complain more too. As it is, I am still enjoying the working for the rewards I get. Should it be easier? Maybe. I bought a copy of guild wars because it'll take me at least a month to transmute enough primal might to craft my remaining two primalstrike epic pieces. And then I will only have three. However, the upside is that this does not encourage me to quit, but simply to play less. I am not the incessant grinding type. I will not spend twelve hours a day farming primals and I will not spend a few thousand gold purchasing them from the AH. I will quite happily spend thirty minutes a day completing a daily that will require killing a mob which would also provide motes as loot. I will also quite happily spend 20 minutes a day scanning the AH for bargains, buying mats for crafting and selling crafted items as at a profit. To date, my strategy is earning me 100 - 200 gold an hour which adds up a plenty to buy the odd pattern, piece of gear as well as riding skill and mounts.
The gaming experience isn't wow or epic for me, it's everyday. My life is constant turmoil, I get from the game a sense of reliability and predictability. I can play almost every day. I can fly over Nagrand in my newly acquired epic mount with a sense of growing familiarity that is comforting. I can land where I always land, kill a few Clefthoof Bulls for their leather, a few raging storm things for their mote of air and lounge next to a shallow river or lake with a fishing rod, wearing my lucky fishing hat. I rarely play for the excitement and the glory, I play to relax under the domes in Netherstorm, the mushrooms of Zangermarsh or on the green fields of Nagrand and I make my money on the AH. If you play for the rewards, be prepared for a lot of tedious grinding, but if you play because you enjoy playing, it's just fun, fun, fun.
(Except for the levelling of an alliance toon that is not rested from level 30 - 40, it's the trek that never ends. I can't wait for the level 30 mount in patch 2.4.3. Unfortunately, I didn't wait and now my toon is level 37 and by the time the patch comes out, she'll not be benefiting much. Alas, that is the warcraft that we play).